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Multivariable Calculus: 3D Quadric Surfaces, Implicit Equations & Interactive WebGL Geometry
Home/Writings/Interactive Multivariable Calculus & Geometry

Multivariable Calculus: 3D Quadric Surfaces, Implicit Equations & Interactive WebGL Geometry

3DGeometryCalculusWebGLThree.jsMathematics

In multivariable calculus and computer graphics, 3D quadric surfaces are continuous 2D manifolds embedded within 3D Euclidean space R3\mathbb{R}^3R3. They are defined implicitly by the general second-degree equation in three variables (x,y,z)(x, y, z)(x,y,z):

Ax2+By2+Cz2+Dxy+Eyz+Fxz+Gx+Hy+Iz+J=0A x^2 + B y^2 + C z^2 + D xy + E yz + F xz + G x + H y + I z + J = 0Ax2+By2+Cz2+Dxy+Eyz+Fxz+Gx+Hy+Iz+J=0

Depending on the signs and values of coefficients A,B,CA, B, CA,B,C, quadric surfaces take the form of spheres, ellipsoids, paraboloids, hyperboloids, or tori rings.

Series·Interactive Multivariable Calculus & Geometry
Chapter 3 of 5
1Geometric Mastery: Circle Equations, Parametric Geometry & Interactive Proofs
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2Calculus & Geometry: 2D Function Analysis, Tangent Slopes & Interactive Curve Plotting
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3Multivariable Calculus: 3D Quadric Surfaces, Implicit Equations & Interactive WebGL Geometry
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4Advanced Calculus: Rigorous Integration Theory, Special Forms & Numerical Algorithms
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5Step-by-Step Calculus Solutions: Three Classic Definite & Indefinite Integration Problems
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Calculus & Geometry: 2D Function Analysis, Tangent Slopes & Interactive Curve Plotting
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Advanced Calculus: Rigorous Integration Theory, Special Forms & Numerical Algorithms

1. Interactive 3D Surface Visualizer

Below is an interactive Three.js WebGL 3D Graph Engine. Use the dropdown preset selector to switch between quadric equations (x2+y2+z2=R2x^2+y^2+z^2=R^2x2+y2+z2=R2, Paraboloid, Hyperboloid, Torus), toggle wireframe mesh mode, or drag with your mouse/touch to orbit in 3D space:

Interactive 3D Quadric Surface & Implicit Graph Engine
z = implicit surface: f(xz = yz = z) = 0
3D Surfaces:
Drag to rotate • Scroll to zoom
Hover surface to inspect (x, y, z)

2. Classification of Quadric Surfaces in R3\mathbb{R}^3R3

The 3D Sphere (x2+y2+z2=R2x^2 + y^2 + z^2 = R^2x2+y2+z2=R2)

The most symmetric 3D quadric surface. Every point on the boundary maintains distance RRR from center (0,0,0)(0, 0, 0)(0,0,0):

x2+y2+z2=R2x^2 + y^2 + z^2 = R^2x2+y2+z2=R2

Parametric surface equations in spherical coordinates (θ,ϕ)(\theta, \phi)(θ,ϕ):

{x(θ,ϕ)=Rsin⁡ϕcos⁡θy(θ,ϕ)=Rsin⁡ϕsin⁡θz(θ,ϕ)=Rcos⁡ϕwhere θ∈[0,2π),  ϕ∈[0,π]\begin{cases} x(\theta, \phi) = R \sin\phi \cos\theta \\ y(\theta, \phi) = R \sin\phi \sin\theta \\ z(\theta, \phi) = R \cos\phi \end{cases} \quad \text{where } \theta \in [0, 2\pi), \; \phi \in [0, \pi]⎩⎨⎧​x(θ,ϕ)=Rsinϕcosθy(θ,ϕ)=Rsinϕsinθz(θ,ϕ)=Rcosϕ​where θ∈[0,2π),ϕ∈[0,π]

Elliptic Paraboloid (z=x2a2+y2b2z = \frac{x^2}{a^2} + \frac{y^2}{b^2}z=a2x2​+b2y2​)

A bowl-shaped surface where cross-sections parallel to the XYXYXY-plane are ellipses, and cross-sections parallel to the XZXZXZ- and YZYZYZ-planes are parabolas:

z=x2+y2z = x^2 + y^2z=x2+y2

Hyperbolic Paraboloid / Saddle Surface (z=x2a2−y2b2z = \frac{x^2}{a^2} - \frac{y^2}{b^2}z=a2x2​−b2y2​)

A doubly ruled surface resembling a horse saddle. It exhibits a local minimax point (saddle point) at the origin (0,0,0)(0, 0, 0)(0,0,0):

z=x2−y2z = x^2 - y^2z=x2−y2

Hyperboloid of One Sheet (x2+y2−z2=1x^2 + y^2 - z^2 = 1x2+y2−z2=1)

A continuous hourglass shape used in structural cooling towers and hyperboloid architecture:

x2+y2−z2=1x^2 + y^2 - z^2 = 1x2+y2−z2=1

3. Surface Area Integrals & Differential Elements

The surface area AAA of an explicit function z=f(x,y)z = f(x, y)z=f(x,y) over domain D⊂R2D \subset \mathbb{R}^2D⊂R2 is computed via double integration:

A=∬D1+(∂z∂x)2+(∂z∂y)2 dx dyA = \iint_{D} \sqrt{1 + \left(\frac{\partial z}{\partial x}\right)^2 + \left(\frac{\partial z}{\partial y}\right)^2} \, dx \, dyA=∬D​1+(∂x∂z​)2+(∂y∂z​)2​dxdy

For the sphere z=R2−x2−y2z = \sqrt{R^2 - x^2 - y^2}z=R2−x2−y2​, transforming to polar coordinates verifies Archimedes' famous surface area formula:

A=4πR2A = 4\pi R^2A=4πR2

4. Quadric Surface Comparison Reference

Surface NameImplicit EquationCross-Section Traces
Spherex2+y2+z2=R2x^2 + y^2 + z^2 = R^2x2+y2+z2=R2Circles in all principal planes
Elliptic Paraboloidz=x2+y2z = x^2 + y^2z=x2+y2Ellipses for z>0z > 0z>0, Parabolas in XZ/YZXZ/YZXZ/YZ
Hyperbolic Paraboloidz=x2−y2z = x^2 - y^2z=x2−y2Hyperbolas for z≠0z \neq 0z=0, Parabolas in XZ/YZXZ/YZXZ/YZ
Hyperboloid (1 Sheet)x2+y2−z2=1x^2 + y^2 - z^2 = 1x2+y2−z2=1Circles parallel to XYXYXY, Hyperbolas in XZ/YZXZ/YZXZ/YZ
Torus Ring(R−x2+y2)2+z2=r2(R - \sqrt{x^2+y^2})^2 + z^2 = r^2(R−x2+y2​)2+z2=r2Concentric circles & Cassini ovals
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